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OzN!?
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Inregistrat: acum 12 ani
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// Counter-Strike 1.6
echo " Welcome*
Binduri arme : //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ bind "F1" "famas;primammo;galil;primammo;;vest;hegren;secammo" bind "F2" "awp;primammo;vesthelm;defuser;hegren;secammo" bind "F3" "ak47;m4a1;primammo;vesthelm;defuser;hegren;secammo" bind "F4" "deagle;defuser;vest;hegren;sgren;secammo;flash" bind "F5" "snapshot" bind "F6" "mp5;primammo;vesthelm;defuser;hegren;secammo" bind "F7" "defuser;primammo;vesthelm;hegren;secammo" alias +p "+jump; +duck" alias -p "-jump; -duck"
:: Binds //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "SPACE" "+p" bind "," "buyammo1" bind "." "buyammo2" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "g" "drop" bind "m" "chooseteam" bind "n" "buyequip" bind "o" "say /raNk" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "f" "stop_reload;weapon_knife;wait;lastinv;wait" bind "mouse4" "+duck;wait;-duck;wait" bind "MWHEELDOWN" "+duck" bind "MWHEELUP" "+jump"
:: Commands //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ _cl_autowepswitch "1" _snd_mixahead "0.1" ati_npatch "1.0" ati_subdiv "2.0" bgmvolume "1.000000" bottomcolor "6" brightness "1.40000" cl_crosshair_size "medium" cl_crosshair_translucent "0" cl_dynamiccrosshair "0" cl_dlmax "128" cl_forwardspeed "800" cl_upspeed "800" cl_showfps "0" cl_downspeed "800" cl_backspeed "800" cl_sidespeed "800" cl_himodels "0" cl_idealpitchscale "0.8" cl_lc "1" cl_logocolor "#Valve_Blue" cl_logofile "v_1" cl_lw "0" // cl_minmodels "1" cl_radartype "1" cl_shadows "1" cl_timeout "35" cl_vsmoothing "0.05" cl_weather "1" max_smokepuffs "-1" max_shells "-1" con_color "0 175 250" console "1" crosshair "4" fastsprites "0" fps_max "100" fps_modem "0" gamma "3" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_lightholes "0" gl_overbright "0" gl_polyoffset "0.1" gl_keeptjunctions 0 hisound "1" hpk_maxsize "4" hud_capturemouse "1" hud_centerid "1" hud_draw "1" hud_fastswitch "1" hud_saytext_internal "1" hud_takesshots "0" joystick "0" lookspring "0.000000" lookstrafe "0.000000" model "gordon" MP3FadeTime "2.0" MP3Volume "0" mp_decals "30" net_graph "3" net_graphpos "2" net_scale "5" r_bmodelhighfrac "5.0" s_a3d "0.0" s_automax_distance "30" s_automin_distance "2" s_bloat "2.0" s_distance "100" s_doppler "0.0" s_eax "0.0" s_leafnum "0" s_max_distance "1000" s_min_distance "5" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" skin "" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "4" spec_pip "0" suitvolume "0" sv_aim "1.000000000000" sv_voiceenable "1" team "" topcolor "30" viewsize "120.000000" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "0.750000" setinfo "_vgui_menus" "0" cumparare...mareste fps setinfo "ah" "0.000000" setinfo "ghosts" "0.000000" cl_resend 2 cl_corpsestay 0 //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ r_decals "128" s_rolloff "1.0" s_doppler "0.0" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0" s_refdelay "0" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_geometry "0" s_geom_reverb "0" s_reflect "0" s_reverb "0" s_usepvs "0" s_verbwet "0" s_occlude "0" s_occ_epsilon "0" s_occfactor "1" cl_bob "0." // cl_bobup "0.5" // cl_bobcycle "0.8" // cl_movespeedkey "0.55" gl_clear "0" gl_playermip "7.43" r_mirroralpha "0" r_traceglow "0" r_detailtextures "0" cl_crosshair_color "999 999 999" graphheight "70" net_graphwidth "-60" scr_conspeed "9999" volume "0.3" name "qNp'" model "" sensitivity 2.900000000000000000000" m_filter "0" // NEAPARAT 0 zoom_sensitivity_ratio "1.3" +mlook m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022"
:: Net Settings //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ cl_allowdownload "1" cl_allowupload "1" cl_download_ingame "0" cl_cmdbackup "2" rate "25000" cl_cmdrate "101" cl_updaterate "101"
ex_interp "0.01" cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
Fast-Zoom- Fast shot //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ alias +qNp "+attack; wait; wait; wait; wait; wait; wait;wait; lastinv; wait; wait; wait;lastinv" alias -qNp "-attack" bind "mouse3" "+qNp"
Silent Running - alergi si nu te aude nimeni //~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3" alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00" alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy" Alias w1.bT9 "wait" alias w5.bT9 "w1.bT9;w1.bT9;w1.bT9;w1.bT9;w1.bT9" alias +du.bT9 "+duck;w1.bT9;-duck;w1.bT9;+duck" alias -du.bT9 "w5.bT9;-duck" bind "x" "+du.bT9"
//
clear developer "0"
echo "[*] Aliases loaded ok" echo " " echo "[*] Config - Loaded" echo " " echo "********************************"
echo "(c) qNp'. - All rights reserved" echo "Config Incarcat. GL & HF but TC !"
_______________________________________ Doamne, da-mi droguri, alcool si curve ca ma descurc singur cu restu'. OzN!?-><-Superman
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pus acum 12 ani |
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